Charles is a seasoned executive and advisor to the gaming industry, providing strategic product, marketing and business development support. He has advised iGaming supplier and operator companies, land based casinos, DFS and ADW companies.
Prior to joining Partis, he served as the Vice President of Strategy and Business Development for DoubleDown Interactive, a division of IGT, Inc. (IGT). At Double Down Interactive he was responsible for the IGT Social Gaming Partner Program, as well as strategic distribution partnerships with top tier companies such as Amazon, Microsoft, Google and Facebook, business strategy for globalization, brand licensing and mobile go to market strategy and distribution. While at IGT, Charles helped found the International Social Games Association (ISGA).
Previously, as General Manager of Business Development for GameHouse, the Games Division of RealNetworks, Inc. (RNWK) Charles was responsible for developing, overseeing and implementing business strategy, legal affairs and strategic partner management for the division including the mobile, social and online business units. This included running the P&Ls for all retail business and alternative platforms.
Before Real, Charles was Vice President of Business Development and Screenlife, LLC, the makers of Scene It?, where he managed the acquisition of the content for the Scene It? games as well as digital strategy including launching Scene It? on Mobile, Xbox, IPTV and online platforms and assisting with the successful sale of the company to Paramount.
Prior to Screenlife, Charles worked at WildTangent where he managed the custom games business group working with partners such as Nike, McDonalds, General Mills, Microsoft, Intel and Anheuser- Busch.
Charles started his career in gaming in 1999 at Real as a founder and head of Business Development for the then new RealArcade group, launching both the web site and the RealArcade client. He is credited as selling the first online in game advertisement. Prior to moving to games Charles managed sales teams in the professional services, media, advertising and technology sectors as well as working in advertising.